QUIT YOUR DAYJOB

QUIT YOUR DAYJOB

QUIT YOUR DAYJOB

I created projection artwork for The Foundry and promotional visuals for social media, using retro desktop interfaces, playful cut-outs and saturated colour.

Wide projection · Original format 3840 × 1080

Desktop Playground / 2 min 30 secView full-resolution still ↗

Social reel · Portrait version

Finished reel / 45 seconds
Sound: ADÉLA — Nicole Kidman

From work to play

Six linked scenes move from office repetition through escape, play and overload to a quiet release. Desktop windows become portals between scenes, carrying the same photographic cast into new settings.

Select a scene to find that moment in the reel. Swipe through the sequence on a phone.

The photographs become the cast

Client-supplied photographs move from desktop windows into oversized, recoloured figures in the playground. Photo fragments return as the system overloads.

Client-supplied photograph of two people seated on exercise balls in an office.
Client-supplied photograph ↗
The same exercise-ball pair enlarged and recoloured inside the finished Desktop Playground scene.
Inside Desktop Playground ↗

The exercise-ball pair appears inside a desktop window, then becomes a larger-than-life presence in the playground.

Development

Selected interface assets and a sculptural Blender scene show the development of the project’s visual language.

Blender scene with sculptural sails, radial structures, layered interface terraces and floating cursors.
Desktop Playground · Blender scene development
Original project interface artwork: Out of Office monitor, colour palette, CD player and drawing tools.
Interface elements · Out of Office monitor, colour palette, CD player and drawing tools. View the original sheet ↗